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Realism in Virtual Reality
1994
... and Gabriel et.al. Zachmann. Realism in Virtual Reality In
Art
ificial Life and Virtual Reality, edited by Nadia Magnenat...
Virtual Reality: A new Medium for the
Art
ist?
1992
...Shaw, Jeffrey. Virtual Reality: A new Medium for the
Art
ist? Virtual Reality International 92, Impacts and Applications (1992): 65-68.
Concepts for an Operational
Art
1969
...Shaw, Jeffrey. Concepts for an Operational
Art
Art
and
Art
ists , no. 10 (January 1969): 47-49.
Electronic
Art
s Practice: Experiences in Australia and the USA
1994
...Penny, Simon. Electronic
Art
s Practice: Experiences in Australia and the USA Continuum - Electronic
Art
s in Australia 8, no. 1 (1994).
Gravicells - Gravity and Resistance
2004
...Yamaguchi Center for
Art
s and Media, ed. Gravicells - Gravity and Resistance. Yagamuchi, JP: Yagamuchi Center for
Art
s and Media, 2004.
Through
Art
ificial Neural Networks into Virtual Realities
1994
...Fleischmann, Monika and Wolfgang et.al. Fleischmann. Through
Art
ificial Neural Networks into Virtual Realities In Proceedings of ICASSE´94,...
Art
lab 6: Seiko Mikami: Molecular, Informatics-Morphogenic Substance via Eye Tracking
1996
...Mikami, Seiko and Tomohiro Itami.
Art
lab 6: Seiko Mikami: Molecular, Informatics-Morphogenic Substance via Eye Tracking. Tokyo, Japan:
Art
lab,...
Through
Art
ificial Neural Networks into Virtual Realities
1994
...Bohn, Christian and Monika Fleischmann and Wolfgang Krüger. Through
Art
ificial Neural Networks into Virtual Realities In International...
The Thing That Sees: A reflection on "Molecular Informatics" by Seiko Mikami
1996
... Sees: A reflection on "Molecular Informatics" by Seiko Mikami
ART
LAB 6, Molecular Informatics – Morphogenic Substance via Eye...
Liquid Views - Touch as Vision
1997
... as Vision In Interaction, IAMAS International Academy of Media
Art
s and Science, Ogaki, Japan, edited by Itsuo SakaneGifu, Japan: ...
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