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  • Lindner, Martin. Kunst im Gentech-Zoo Gegenworte. Zeitschrift für den Disput über Wissen 9 (Spring 2002): 71-74.
  • Allen, Rebecca. The Bush Soul: Traveling Consciousness in an Unreal World In Digital Creativity, edited by Colin BeardonVol.9. : 1998.
  • Lyall, Marta. Traversing the Wilderness of Body In Shifting Ground: Transformed Views of the American Landscape, edited by Rhonda Lane HowardWashington DC: Henry Art Gallery and University of Washington, 2000.
  • Wilson, Stephen. Using Computers to Create Art. New Jersey: Prentice Hall, 1986.
  • Sommerer, Christa and Laurent Mignonneau. Life Spacies In Siggraph’99 Conference Abstracts and Applications, , 170. New York: ACM, 1999.
  • Sommerer, Christa and Laurent Mignonneau. La importancia de los institutos mediaticos de caracter interdisciplinario In Cibervisión 99: Arte Ciencia Nuevas Tecnologias: I Muestra Internacional, edited by Karin Ohlenschläger, 34-41. Madrid:
  • Huang, Jeffrey and Muriel Waldvogel. Interactive Wallpaper In ACM SIGGRAPH 2005 - Electronic Art and Animation Catalog, ACM New York: 2005.
  • Sommerer, Christa and Laurent Mignonneau. Life Spacies In SMAU’99, Milano, IT: 1999.
  • Naimark, Michael. Field Recording Studies In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing edited by F. Magalhães and Diana Domingues, 43. Porto Alegre, Brazil: 1999.