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The Cultural Body’s Death by a Thousand Cuts: Why Society Is No Longer a Body and Why It Can Be Cut to Pieces
2015
... to Pieces Journal of
Visual
Culture 14, no. 2 ...
The Dream of Personal Interactive Media: A Media Archaeology of the Spirograph, a Failed Moving Picture Revolution
2013
... Early Popular
Visual
Culture 11, no. 4 ...
"We collaborate [t]here: processes of networked collaboration" - chapter in "Intersecting Art and Technology in Practice", eds. Camille Baker & Kate Sicchio.
2017
... Advances in Art and
Visual
Studies, New York:...
Headquarter Hewlett-Packard Berlin 1991. OFFICE WITH WINGS - Calculated design as a practical art
for
m. Virtual Reality Simulation of design, light planning and participation planning
for
the employees.
1991
... as a practical art
for
m. Virtual Reality...
Wachstum und
for
m
2001
...Maze, Ramia. Wachstum und
for
m [].
Kunst an der Schnittstelle von Technik,
For
schung und Gesellschaft
2004
... von Technik,
For
schung und Gesellschaft In...
Experimental Design and Testing of
Visual
ization in Data Mining
2002
... and Testing of
Visual
ization in Data Mining...
Narrative and Interactivity
2001
... In Present
For
mations, edited by...
Digital Identification - An Article
for
m 2003 by Yvette van Nierop
2003
... - An Article
for
m 2003 by Yvette van...
Virtual Unreality and Dynamic
For
m: An Exploration of Space, Time and Energy.
2000
... and Dynamic
For
m: An Exploration of...
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