Archive Search

  • ...Reaney, Mark. The Theatre of Virtual Reality Theatre Design and Technology XXIX, no. 2 (Spring 1992): 29-32.
  • ... Humanitarian Hardware In Nuclear Disaster at Fukushima Daiichi, edited by Richard HindmarshRoutledge Studies in Science, Technology and Society, , 222. London, Great Britain: Routledge, 2013.
  • ...Tice, Steve and Linda Jacobson. The Art of Building Virtual Realities In Cyberarts: Exploring Art and Technology, edited by Linda JacobsonSan Francisco, CA: Miller Freeman Inc., 1992.
  • ...Hayles, Katherine N.. Embodied virtuality: Or How to Put Bodies Back into the Picture In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and D. MacLeod, 1-28. Cambridge, MA: MIT Press, 1996.
  • ... Consciousness Reframed 2002, non-local, non-linear, non-ordinary, edited by John Curtin Gallery and Curtin University of Technology and Perth Biennale of Electronic ArtsPerth: CAiiA-STAR, 2002.
  • ...Laurel, Brenda. Technological Humanism and Values-driven Design In Women, Art, and Technology, edited by Judy MalloyLeonardo Series, Cambridge, MA: MIT Press, 2003.
  • ...Fleischmann, Monika and Wolfgang Strauss. Imagine a Space Filled with Data In Women, Art and Technology, edited by Judy Malloy, 111-112. Cambridge, MASS: MIT Press, 2003.
  • ...Davies, Char. Rethinking Virtual Reality: Key Concepts and Concerns In Hybrid Reality: Art, Technology and the Human Factor, edited by Hal ThwaitesMontreal, Canada: International Society on Virtual Systems and Multimedia, 2003.
  • ...Aceti, Lanfranco. Interactive Integrated Media In the ‘Agon’ of Convergence Massachusett Institute of Technology, Conference MIT3: Television in Transition (May 2003).
  • ...ch, Martin and Ruth Schnell. Fulldome / VR & AR Lab - University Infrastructure Environment In Ars Electronica 2020 - Festival for Art, Technology and Society, edited by Hannes Leopoldseder and Christine Schöpf and A. Wöran, 202-204. Berlin: Hatje Cantz Verlag, ...