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  • Grau, Oliver and Kiyofumi Motoyama and Yoshiomi Yamaguchi. The Art of the Interface in Mixed Realities - Predecessors and Visions In ISEA 2002, 11th International Symposium on Electronic Art, edited by Masao Kohmura, 97-100. Nagoya, Japan: 2002.
  • Grau, Oliver. Das Sedanpanorama: Einübung soldatischen Gehorsams im Staatsbild durch Präsenz In Medien der Präsenz. Museum, Bildung und Wissenschaft im 19. Jahrhundert, edited by Jürgen et. al. Fohrmann, 143-169. Köln: DuMont, 2001.
  • Grau, Oliver. New Images from Life In Art Inquiry. Recherches sur les Arts, edited by Ryszard KluszinskyVol.II (XI). , 7-25. Lodz: Grotesk, 2001.
  • Grau, Oliver. Telepräsenz: Zu Genealogie und Epistemologie von Interaktion und Simulation In Formen interaktiver Medienkunst. Geschichte, Tendenzen, Utopien, edited by Peter et. al. Gendolla, 39-63. Frankfurt/Main: Suhrkamp, 2001.
  • Grau, Oliver. Datenbank der Virtuellen Kunst In Electronic Imaging and the Visual Arts 2001, , 135-140. Berlin: 2001.
  • Fujihata, Masaki. On Interactivity / Interaktivität In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow?/ Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfVienna, New York: Springer, 2001.
  • Penny, Simon. Prefiguring Cyberculture, an intellectual history In Traces, edited by Darren Tofts and Annemarie Jonson and Alessio CavallaroCambridge, MA: MIT Press, 2004.
  • Ray, Tom and Xu Chenmei. Measures of Evolvability in Tierra In Proceedings of the Fifth Int. Symposium on Artificial Life and Robotics (AROB 5th´00), edited by Masanori Sugisaka and Hiroshi TanakaOita, JP: 2000.
  • Bedau, Mark and John McCaskill and Norman Packard and Rasmussen Steen et. al.. Open Problems in Artificial Life Artificial Life 6 (2001): 363-376.
  • Brown, Richard and Lane Giles, ed. Biotica: Art, Emergence and Artificial Life. London: RCA Computer Related Design Research, 2001.