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Looking Glass Playgrounds Hit the Entertainment Bullseye
1993
... Bullseye Virtual Reality
World
(Nov. - Dec. 1993): 41-48.
Dinos, Boxer und Gummimensch. Die Ars Electronica ´94
1994
... Electronica ´94 Computer
World
29, no. 94 (July 1994).
Our Digital Culture Thr
eat
ened by Loss
2014
... Thr
eat
ened by Loss The
World
Financial Review (2014):... au, Oliver. Our Digital Culture Thr
eat
ened by Loss The
World
...
From Ukiyo-e to Mobile Phone Screens - A Japanese Perspective
2004
... StegmannBerlin: House of
World
Cultures: 2004.
Interactive Plant Growing
1999
... Plant Growing In Media
Time
: WOOD and BYTE: Festival...
State of the ArtsArticle includes Acevedo's 6.26.27.86 v02
1993
... v02 Computer Graphics
World
(March 1993).
On Line, Life Line, Art Shifts
2002
... e-what, Conquest of
Time
(April 2002).
We Will Open the Panorama-kan: The Beginning of the ‘Panorama Craze’ in Meiji Japan
2010
... The Panorama in the Old
World
and the New, edited by ...
Cr
eat
ing and Communicating with Virtual Life on Mobile Phones
2001
... Phones In SCI 2001 - 5th
World
Multiconference on... Christa and Laurent Mignonneau. Cr
eat
ing and Communicating with...
Treshold Experiences, Incendiary Bodies and Frail Machines
1999
... Campbell: Transforming
Time
: Electronic Works:...
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