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Telematic Embrace: Visionary
The
ories of Art , Technology, and Consciousness by Roy Ascott
2003
... Visionary
The
ories of Art ,...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... "History
Game
s" im Rahmen der...
Handbuch Medien: Computerspiele:
The
orie, Forschung, Praxis
1999
... Computerspiele:
The
orie, Forschung,...
Extra Life. Über das Sterben in Computerspielen
2002
... In
game
_over. Spiele, Tod...
Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring
the
potentials of an unknown space towards
the
potential of a renewed anatomy.
2001
... exploring
the
potentials of an...
Virtual Reality and
the
The
atre: Immersion in Virtual Worlds
1999
... Mark. Virtual Reality and
the
The
atre: Immersion...
Virtual Scenography:
The
Actor/Audience/Computer Interface
1996
...Mark. Virtual Scenography:
The
...
The
The
atre of Virtual Reality
1992
...Reaney, Mark.
The
The
atre of Virtual Reality...
The
Recombinant Reality - Immersion and Interactive Image Spaces
2008
... In Syn
the
tic
Time
s, edited by Fan... Grau, Oliver.
The
Recombinant Reality - Immersion...
SweetPad
2008
... / Playware/
Game
world, Gijon, ES:...
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