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Viewpoint Dependent Imaging: An interactive stereoscopic display
1982
Fisher, Scott S.. Viewpoint Dependent Imaging: An interactive stereoscopic display In Proc. SPIE367, edited by S. Benton: J.J. Pearson, 1982.
Demolition Man: The Making of an Interactive Action Movie and the Future of Games
1995
Allen, Rebecca. Demolition Man: The Making of an Interactive Action Movie and the Future of Games In Imagina '95, Monte Carlo: 1995.
Virtual Environements and Advanced Interface Design
1995
Furness, Thomas A. III. and Barfield Woodrow, ed. Virtual Environements and Advanced Interface Design. Oxford: Oxford University Press, 1995.
Ausblick auf das neue Jahrtausend / Art at the Turn of the Millenium
1999
Grosenick, Uta and Burkhard Riemschneider, ed. Ausblick auf das neue Jahrtausend / Art at the Turn of the Millenium. Köln: Taschen Deutschland GmbH, 1999.
Menagerie: Designing a Virtual Experience
1994
Fisher, Scott S. and S. Amkraut and M. Girard and M. Trayle. Menagerie: Designing a Virtual Experience In Stereoscopic Displays and Virtual Reality Systems, edited by Scott S. Fisher and M.T. Bolas and J. O. MerrittProc. SPIE 2177, Cambridge, MA:
Zur Kunstgeschichte der Virtuellen Realität: Eine Forschungsnotiz
1998
Grau, Oliver. Zur Kunstgeschichte der Virtuellen Realität: Eine Forschungsnotiz Kunstchronik: Monatszeitschrift für Kunstwissenschaft, Museumswesen und Denkmalpflege , no. 7 (1998): 354-355.
Sein zum Bild, Sei(n) im Bild. Zu den Arbeiten von Jeffrey Shaw
1998
Huemer, Markus. Sein zum Bild, Sei(n) im Bild. Zu den Arbeiten von Jeffrey Shaw In Der elektronische Raum - 15 Positionen zur Medienkunst, edited by Bonn Kunst- und Ausstellungshalle der Bundesrepublik Deutschland, 218-225. Ostfildern-Ruit: 1998.
Origin and Development of Robotic Art
1997
Kac, Eduardo. Origin and Development of Robotic Art Art Journal 56, no. 3 (1997): 60-67.
Negotiating Meaning: The Dialogic Imagination in Electronic Art
1999
Kac, Eduardo. Negotiating Meaning: The Dialogic Imagination in Electronic Art In Proceedings of Computers in Art and Design Education Conference, edited by UK University of TeessideTeeside, UK: 1999.
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
2000
Mendelowitz, Eitan. The Emergence Engine: A Behavior Based Agent Development Environment for Artists In Proceedings of the Twelfth Conference on Innovative Applications of Artificial Intelligence (IAAI), edited by Los Angeles University of
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