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Interactive Wallpaper
2005
Huang, Jeffrey and Muriel Waldvogel. Interactive Wallpaper In ACM SIGGRAPH 2005 - Electronic Art and Animation Catalog, ACM New York: 2005.
Life Spacies
1999
Sommerer, Christa and Laurent Mignonneau. Life Spacies In SMAU’99, Milano, IT: 1999.
Field Recording Studies
1996
Naimark, Michael. Field Recording Studies In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
Interactive Plant Growing
1999
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing edited by F. Magalhães and Diana Domingues, 43. Porto Alegre, Brazil: 1999.
Corpi sognanti. L'arte nell'epoca delle tecnologie digitali
2001
Tauti, Lorenzo. Corpi sognanti. L'arte nell'epoca delle tecnologie digitali. Milano, IT: Feltrinelli Editore, 2001.
Interactive Computer Graphics: a Meeting between Artists and Scientists
1999
Shaw, Jeffrey. Interactive Computer Graphics: a Meeting between Artists and Scientists edited by Scientific UN Educational and Cultural Organization, 87-93. Paris: UN Educational, Scientific and Cultural Organization, Paris, 1999.
Green or How a Light Turns the World Upside Down / Green oder wie ein Licht die Welt verdreht
2001
Nestelbacher, Reinhard. Green or How a Light Turns the World Upside Down / Green oder wie ein Licht die Welt verdreht In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried
Making Art of Databases
2003
Brouwer, Joke and Arjen Mulder and Scott et. al. Lash. Making Art of Databases. Rotterdam, NL: NAi Publishers, 2003.
IKI-IKI Phone - A Multi-user Alife Art Game for Mobile Phones
2001
Sommerer, Christa and Laurent Mignonneau and Robert Lopez-Gulliver and Mika Satomi. IKI-IKI Phone - A Multi-user Alife Art Game for Mobile Phones In Cast01 - Living in Mixed Realities Conference Proceedings, edited by Frauenhofer Institute,
Intersecting the Virtual and the Real: Space in Interactive Media Installations
2001
Legrady, George. Intersecting the Virtual and the Real: Space in Interactive Media Installations Wide Angle (Digital and the Memory of Cinema) 21, no. 1 (2001): 104-113.
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