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PICO_SCAN: Using Body Data to Create
Art
ificial Life Forms
2000
...rer, Christa and Laurent Mignonneau. PICO_SCAN: Using Body Data to Create
Art
ificial Life Forms In AROB 5th International Symposium on...
Net
life - das Schaffen eines Dschungels im Inter
net
1996
...Ray, Tom.
Net
life - das Schaffen eines Dschungels im Inter
net
In Stadt am
Net
z, Ansichten von Telepolis, edited by Stefan Iglhaut and Armin...
Modeling Emergence of Complexity: the Application of Complex System and Origin of Life Theory to Interactive
Art
on the Inter
net
2000
... and Origin of Life Theory to Interactive
Art
on the Inter
net
In
Art
ificial Life VII - Proceedings of the Seventh International... of Complex System and Origin of Life Theory to Interactive
Art
on the Inter
net
In
Art
ificial Life VII - Proceedings of the...
Designing Interfaces for Interactive
Art
works
2000
...rer, Christa and Laurent Mignonneau. Designing Interfaces for Interactive
Art
works In KES 2000 Knowledge Based Engineering Systems, Conference...
Creating
Art
ificial Life for Interactive
Art
and Entertainment
2000
...Sommerer, Christa and Laurent Mignonneau. Creating
Art
ificial Life for Interactive
Art
and Entertainment In
Art
ificial Life VII Workshop...
Art
ea sistema bizitzat h
art
ua
2000
...Sommerer, Christa and Laurent Mignonneau.
Art
ea sistema bizitzat h
art
ua ZEHAR magazine (2000): 38-44.
Interactive Plant Growing
1997
...Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In
Art
e Virtual - Realidad Plural, edited by Karin OhlenschlägerMonterrey,...
Statement zu einer Kunst im
Net
zwerk
1994
...Weibel, Peter. Statement zu einer Kunst im
Net
zwerk In Teletopologie Österreich - Materialien zur Medienkunst, Medien.Kunst.Passagen, edited by...
Art
ful Science: Enlightenment Entertainment and the Eclipse of Visual Education
1994
...Stafford, Barbara M..
Art
ful Science: Enlightenment Entertainment and the Eclipse of Visual Education. Cambridge, MA: The MIT Press, 1994.
The Computer in the Visual
Art
s
1998
...Spalter, Anne Morgan. The Computer in the Visual
Art
s. Boston, MA: Addison-Wesely Longman Publishing Co., 1998.
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