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Videogames and Art
2006
... ed. Videogames and Art. Bristol:
Intel
lect Books, 2006.
Artificial Innocence: Interactions between the Study of Children's Drawing and Artificial
Intel
li
gen
ce
1997
... of Children's Drawing and Artificial
Intel
li
gen
ce Leonardo 30, no. 4 (1997): 301-309. Children's Drawing and Artificial
Intel
li
gen
ce Leonardo 30, no. 4 (1997): 301-309.
Beyond the Screen: Transformations of literary structures, Interfaces and
Gen
res
2010
...Schäfer, Jör
gen
and Peter
Gen
dolla, ed. Beyond the Screen: Transformations of literary structures,...
Recombinant Poetics: Emer
gen
t Meaning as Examined and Explored Within a Specific
Gen
erative Virtual Environment
2010
... Examined and Explored Within a Specific
Gen
erative Virtual Environment. Dr. Muller: VDM...
(Re)Thinking - the body,
gen
erative tools and computational articulation,
2010
...Seaman, Bill. (Re)Thinking - the body,
gen
erative tools and computational articulation, Technoetic...
Engineered Nature: art and consciousness in the post-biological era.
2006
... in the post-biological era.. Bristol:
Intel
lect Books, 2006.
The Practice of LightA
Gen
ealogy of Visual Technologies from Prints to Pixels
2014
...Cubitt, Sean. The Practice of Light A
Gen
ealogy of Visual Technologies from Prints to Pixels. Leonardo...
Arte de Internet: génesis y definición de un nuevo soporte artístico (1995-2000)
2001
Cilleruelo, Lourdes. Arte de Internet: génesis y definición de un nuevo soporte artístico (1995-2000). País Vasco, Spain: Servicio Editorial Universidad del País Vasco, 2001.
Arte y archivo.
Gen
ealogías, tipologías y discontinuidades
2011
...Guasch, Anna María. Arte y archivo.
Gen
ealogías, tipologías y discontinuidades. Madrid, Spain: Akal /...
Gen
ipulation, catalog,
2009
...Kunsthaus Pasquart, ed.
Gen
ipulation, catalog,. Biel, Switzerland: ,, 2009.
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