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Der Autor ist tot, es lebe der Autor – Autorschaften im Internet
2004
... Bieber and Claus Leggewie, 190-215. Frankfurt am Main:
cam
pus, 2004.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... edited by Joost Raessens and Jeffrey Goldstein, 1-21.
Cam
bridge, MA: MIT Press, 2005.
Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art
2003
... Cinema, edited by Jeffrey Shaw and Peter Weibel, 466-473.
Cam
bridge, MA: MIT Press, 2003.
From Cybernation to Interaction: A Contribution to an Archaeology of Interactivity
1999
... New Essays on New Media, edited by Peter Lunenfeld, 96-110.
Cam
bridge, MA: MIT Press, 1999.
From Film to Interactive Art: Transformations in Media Arts
2007
... Arts In MediaArtHistories, edited by Oliver Grau, 207-228.
Cam
bridge, MA/London: MIT Press, 2007.
Hybrid Culture: Japanese Media Arts in Dialogue with the West
2012
... Media Arts in Dialogue with the West. Leonardo Book Series,
Cam
bridge MA: MIT Press, 2012.
Gaming. Essays on Algorhythmic Culture
2006
...Alexander R. Galloway. Gaming. Essays on Algorhythmic Culture.
Cam
bridge MA: MIT Press, 2006.
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
2003
... Interaction Design, Digital Art, and the Myth of Transparency.
Cam
bridge, MA: MIT Press, 2003.
Control and Freedom: Power and Paranoia in the Age of Fiber Optics
2006
... and Freedom: Power and Paranoia in the Age of Fiber Optics.
Cam
bridge: MIT Press, 2006.
Programmed Visions: Software and Memory. Software Studies Series.
2011
... Visions: Software and Memory. Software Studies Series..
Cam
bridge: MIT Press, 2011.
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