Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
11
12
13
14
(current)
15
(more)
166
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Digital Dialectics: A Hybrid Theory of Computer Media
1993
Lunenfeld, Peter. Digital Dialectics: A Hybrid Theory of Computer Media Afterimage 21 (November 1993): 5-7.
Interactive Plant Growing
1999
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Media Time: WOOD and BYTE: Festival delle nuove tecnologie mulitmediali, edited by M. G. Mattei, 56-61. Bolzano, IT: Centro Audiovisivi, Bolzano, 1999.
Women, Art, and Technology
2003
Malloy, Judy. Women, Art, and Technology. Leonardo, Cambridge, MA: MIT Press, 2003.
Tender Technology
1995
Morse, Margaret. Tender Technology In Art As Signal: Inside the Loop, edited by Krannert Art Museum: 1995.
Art of the Electronic Age
1997
Popper, Frank. Art of the Electronic Age. New York: Thames and Hudson, 1997.
Treason`s Script: Interactive Narrative Artwork on CDROM
1999
Prophet, Jane. Treason`s Script: Interactive Narrative Artwork on CDROM Performance Research Online 4, no. 2 (Summer 1999).
Alle Revolutionen sind technische Revolutionen. Vilém Flusser im Gespräch mit Florian Rötzer
1988
Flusser, Vilém. Alle Revolutionen sind technische Revolutionen. Vilém Flusser im Gespräch mit Florian Rötzer Kunstforum International 97 97 (1988): 120-134.
Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art
2000
Grau, Oliver and j. Joerges. Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art In Sieben Hügel: Dschungel. Sammeln, Ordnen, Bewahren: Von der Vielfalt des Lebens zur Kultur der Natur, edited by B.-M. Baumunk,
Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities
1999
Tosa, Naoko and Ryohei Nakatsu and Joy Nicholson. Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities In Workshop on Emotion-Based Agent Architectures (EBAA’99), , 84-93. : 1999.
Not A Show About New Technology, A Show About Interaction
1996
Graham, Beryl. Not A Show About New Technology, A Show About Interaction In Serious Games, London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
1
…
(more)
11
12
13
14
(current)
15
(more)
166