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EEG Data in
Interactive
Art
2011
...Robles, Claudia. EEG Data in
Interactive
Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
EEG Data in
Interactive
Art
2011
...Robles, Claudia. EEG Data in
Interactive
Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
EEG Data in
Interactive
Art
2011
...Robles, Claudia. EEG Data in
Interactive
Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
E-Tree, Emotionally Driven Virtual Reality
2007
...Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. E-Tree, Emotionally Driven Virtual Reality
Interactive
Art Program, ACM Siggraph (2007).
Dramaturgies of Sound:
Interactive
Sound Design in Live Performance
2008
...Chris Salter. Dramaturgies of Sound:
Interactive
Sound Design in Live Performance In Proceedings for the 1st International Workshop in Sonic Interaction Design, Florence, Italy: 2008.
Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and
Interactive
Installations
2011
...Simanowski, Robert. Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and
Interactive
Installations. Vol.35. Electronic Mediations, Minneapolis: University of Minnesota Press, 2011.
Development of Models and Paradigms for
Interactive
Environments
1999
...Novak, Jasminko. Development of Models and Paradigms for
Interactive
Environments. GMD Research Series, Sankt Augustin, DE: GMD, 1999.
Designing Interfaces for
Interactive
Artworks
2000
...Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for
Interactive
Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
Designing Interfaces for
Interactive
Artworks
2000
...Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for
Interactive
Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
Demolition Man: The Making of an
Interactive
Action Movie and the Future of Games
1995
...Allen, Rebecca. Demolition Man: The Making of an
Interactive
Action Movie and the Future of Games In Imagina '95, Monte Carlo: 1995.
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