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Using affective trajectories to describe states of flow in
interactive
art
2009
...Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. Using affective trajectories to describe states of flow in
interactive
art International Conference on Advances in Computer Entertainment Technologies (2009).
Nonlinear Media As
Interactive
Narrative
2008
...Hosale, Mark-David. Nonlinear Media As
Interactive
Narrative Phd Thesis, University of California, Santa Barbara, Santa Barbara, June 2008.
Creating
Interactive
Multimedia Works with Bio-data.
2011
...Robles, Claudia. Creating
Interactive
Multimedia Works with Bio-data. NIME 2011 Proceeding (2011): 421-424.
Bio-pixels: A stem cell-based
interactive
–generative interface designed to redefine technologies of self-making in new media arts.
2019
...Ahmedien, Diaa. Bio-pixels: A stem cell-based
interactive
–generative interface designed to redefine technologies of self-making in new media arts. Convergence: The International Journal of Research into New Media Technologies https://doi.org/10.1177/1354856519890096...
Creating
Interactive
Multimedia Works with Bio-data
2011
...Claudia Robles. Creating
Interactive
Multimedia Works with Bio-data NIME Proceedings (2011): 421 - 424.
Creating
Interactive
Multimedia Works with Bio-data
2011
...Claudia Robles. Creating
Interactive
Multimedia Works with Bio-data NIME 2011 Proceedings (2011): 421 - 424.
Roy Ascott – Early
Interactive
Work and Some Cybernetic Relationalities
2018
...Bill Seaman. Roy Ascott – Early
Interactive
Work and Some Cybernetic Relationalities Cybernetics and Human Knowing: A Journal of Second Order Cybernetics, Autopoiesis and Cyber Semiotics (2018).
Urban-planning game In: ZHA, Hongbin (ed.).
Interactive
technologies and sociotechnical systems : proceedings.
2006
...Lavoslava Benčić and Martin Mele. Urban-planning game In: ZHA, Hongbin (ed.).
Interactive
technologies and sociotechnical systems : proceedings. Lecture notes in computer science, Lecture notes in artificial intelligence , no. 4270 (2006): 514-519.
Time_lapse: an immersive
interactive
environment based on historic stereo images
1999
...Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive
interactive
environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
Time_lapse: an immersive
interactive
environment based on historic stereo images
1999
...Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive
interactive
environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
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