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Device Art: A New Approach in Understanding Japanese Contemporary Media Art
2007
Kusahara, Machinko. Device Art: A New Approach in Understanding Japanese Contemporary Media Art In MediaArtHistories, edited by Oliver GrauCambridge, MA: MIT Press: 2007.
A Turning Point in Japanese Avant-garde Art: 1964 – 1970
2008
Kusahara, Machiko. A Turning Point in Japanese Avant-garde Art: 1964 – 1970 In Place Studies in Art, Media, Science and Technology, edited by Andreas Broeckmann and Gunalan NadarajanVDG Weimar: 2008.
The “Baby Talkie,” Domestic Media, and the Japanese Modern
2011
Kusahara, Machinko. The “Baby Talkie,” Domestic Media, and the Japanese Modern In Media Archaeology, edited by Erkki Huhtamo and Jussi ParikkaUC Press: 2011.
Assembling Art, Design, Technology and Media Culture: The Challenge of Japanese Device Art
2011
Kusahara, Machinko. Assembling Art, Design, Technology and Media Culture: The Challenge of Japanese Device Art In Coded Cultures. New Creative Practices out of Diversity, edited by Georg Russegger and Matthias Tarasiewicz and Michal
They Are Born to Play: Japanese Visual Entertainment from Nintento to Mobile Phones
2004
Kusahara, Machinko. They Are Born to Play: Japanese Visual Entertainment from Nintento to Mobile Phones Art Inquiry (2004).
From Ukiyo-e to Mobile Phone Screens - A Japanese Perspective
2004
Kusahara, Machinko. From Ukiyo-e to Mobile Phone Screens - A Japanese Perspective In Migrating Images, edited by Peter C. Seel and Petra StegmannBerlin: House of World Cultures: 2004.
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