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Fiktion und Virtualität
1998
...Esposito, Elena. Fiktion und Virtualität In Medien,
Com
puter, Realität, edited by Sybille Krämer, 269-296. Frankfurt/ Main: Suhrkamp, 1998.
Dinos, Boxer und Gummimensch. Die Ars Electronica ´94
1994
...Fischer, Robert. Dinos, Boxer und Gummimensch. Die Ars Electronica ´94
Com
puter World 29, no. 94 (July 1994).
Virtual Interface Environments
1990
...Fisher, Scott S.. Virtual Interface Environments In The Art of Human-
Com
puter Interface Design, edited by Brenda Laurel and Joy...
An Authoring Tool Kit for Mixed Reality Experiences
2002
... Reality Experiences In International Workshop on Entertainment
Com
puting (IWEC2002): Special Session on Mixed Reality Entertainment, ...
The Virtual Brewery Adventure
1996
...Fisher, Scott S. and G. Fraser. The Virtual Brewery Adventure
Com
puter Graphics 30 (November 1996): 4.
Real time
Com
puter Graphics from Body Motion
1983
...Fisher, Scott S. and A. Marion. Real time
Com
puter Graphics from Body Motion In Optics in Entertainment, edited by C. OutwaterSPIE 391,...
Com
puter Animation: A New Aesthetic Approach
1986
...Allen, Rebecca.
Com
puter Animation: A New Aesthetic Approach In Proceedings of l'Imaginaire Numerique, Paris: Hermes, 1986.
New Techniques for the Creation of Artificial Realities
1987
...llen, Rebecca. New Techniques for the Creation of Artificial Realities In
Com
puter Images and Hi-Vision - CG '88, Tokyo: 1987.
The Treasure of
Com
puter Graphics
1998
...Fujihata, Masaki, ed. The Treasure of
Com
puter Graphics. Tokyo, Japan: JustSystem Publication, 1998.
Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute
1998
... Dinkla: Pioniere Interaktiver Kunst bis heute In Jahrbuch
com
puter art faszination, edited by Gerhard Dotzler, 275-276....
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