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The Darwin Machine: Artificial Life and
Interactive
Art
1996
...Penny, Simon. The Darwin Machine: Artificial Life and
Interactive
Art New Formations 29 (1996): 65.
From A to D and Back Again: The Emerging Aesthetics of
Interactive
Art
1996
...Penny, Simon. From A to D and Back Again: The Emerging Aesthetics of
Interactive
Art Leonardo Electronic Almanac 4, no. 4 (April 1996).
Interactive
Art
1996
...Yamaguchi, Yumi.
Interactive
Art Cape X 6 (December 1996).
From Participation to Interaction: Towards the Origins of
Interactive
Art
1996
...Dinkla, Söke. From Participation to Interaction: Towards the Origins of
Interactive
Art In Clicking In: Hot Links to a Digital Culture, edited by Lynn Hershman-LeesonSeattle: Bay Press, 1996.
George Legrady:
Interactive
Media Art
1995
...Rovaniemi Art Museum, ed. George Legrady:
Interactive
Media Art. Rovaniemi: 1995.
A-Volve
1995
...Sommerer, Christa and Laurent Mignonneau. A-Volve In The
Interactive
Media Festival ’95, edited by Tim Druckrey and L. GoldmanLos Angeles: 1995.
Interactive
Plant Growing
1995
...Sommerer, Christa and Laurent Mignonneau.
Interactive
Plant Growing In Lab 5: International Film, Video and Computer Art Exhibition 1995, edited by Ryszard KluszczynskiWarsaw: 1995.
Interactive
Plant Growing
1995
...Sommerer, Christa and Laurent Mignonneau.
Interactive
Plant Growing In Images du Futur – L’art interactif, edited by M. Ginette and Hervé Fischer, 30-31. Montreal, Canada: 1995.
Interactive
Plant Growing
1995
...Sommerer, Christa and Laurent Mignonneau.
Interactive
Plant Growing In ArsLab-I Sensi del Virtuale, Turin, IT: 1995.
Interactive
Plant Growing and A-Volve
1995
...Sommerer, Christa and Laurent Mignonneau.
Interactive
Plant Growing and A-Volve In The Interaction ´95, edited by Itsuo SakaneGifu: IAMAS Academy and Softopia, 1995.
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