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Espaces Entrelacés: Virtual Reality as Poeisis
2002
Davies, Char. Espaces Entrelacés: Virtual Reality as Poeisis In Prefiguring Cyberculture: An Intellectual History, edited by Darren Tofts and Annemarie Jonson and Alessio Cavallaro, 192-193. Cambridge, MA: The MIT Press, 2002.
Virtual Ecology: The Work of Char Davies
1999
O`Donoghue, Karl. Virtual Ecology: The Work of Char Davies In Thought Lines 3: An Anthology of Research, edited by Paul O´Brien, 284-294. Dublin: National College of Art and Design, 1999.
As If
1999
Davies, Char. As If Forbes ASAP Big Issue IV: The Great Convergence (Octobre 1999): 161.
Virtual Space
2004
Davies, Char. Virtual Space In Space: In Science, Art and Society, edited by Francois Penz and Gregory Radick and Robert Howell, 69-104. Cambridge: Cambridge University Press, 2004.
Ephémère: Landscape, Earth, Body, and Time in Immersive Virtual Space
1998
Davies, Char. Ephémère: Landscape, Earth, Body, and Time in Immersive Virtual Space In Reframing Consciousness, edited by Roy Ascott, 196-201. Portland: Exeter, 1998.
Landscape, Earth, Body, and Time in the Immersive Virtual Environments Osmose and Ephémère
2003
Davies, Char. Landscape, Earth, Body, and Time in the Immersive Virtual Environments Osmose and Ephémère In Women, Art, and Technology, edited by Judy Malloy, 322-337. Cambridge, London: MIT Press, 2003.
Landscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère
2000
Davies, Char. Landscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère In Emergent Futures: Art, Interactivity and New Media, edited by Angela Molina and Kepa Landa, 47-58. : Institució Alfonse el
Inhabitable Interfaces
2006
Huang, Jeffrey. Inhabitable Interfaces In Digital Media: Transformations in Human Communication, edited by P. Messaris and L. HumphreyNew York: Peter Lang Verlag, 2006.
Reduction to Pixels -- Using a Common Human Computer Interface to create 3D Artificial Realities
1998
Hsin Hsin, Lin. Reduction to Pixels -- Using a Common Human Computer Interface to create 3D Artificial Realities Leonardo Electronic Almanac 6, no. 5 (June 1998).
Building An Ultimate Art Museum on the Web
1997
Hsin Hsin, Lin. Building An Ultimate Art Museum on the Web In Museums and the Web 1997: Proceedings, edited by D. Bearman and J. TrantLos Angeles, California: Archives and Museums Informatics, 1997.
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