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Immersive Computer Art and the Making of Consciousness
1999
McRobert, Laurie. Immersive Computer Art and the Making of Consciousness In Reframing Consciousness, edited by Roy Ascott, 32-37. Bristol, Wilmington: Intellect Books, 1999.
Sensing the Future Conference: Arthouse, Dublin
1997
O´Brien, Paul. Sensing the Future Conference: Arthouse, Dublin Circa (Summer 1997).
Design and Entertainment in the Electronic Age
1994
Allen, Rebecca and Bill Brown and Kit Galloway and Ruth E. Iskin and Sherrie Rabinowitz and Alex Singer. Design and Entertainment in the Electronic Age Leonardo 4, no. 4 (1994): 347-351.
Brief an Dr. Steinecke
1992
Paik, Nam June. Brief an Dr. Steinecke In Niederschriften eines Kulturnomaden. Aphorismen. Briefe. Texte, edited by Edith Decker, 51-53. Köln: DuMont, 1992.
2000 Years of Virtual Reality
1993
Penny, Simon. 2000 Years of Virtual Reality In Through the Looking Glass, edited by Janine Cirincione and Brian D´AmatoNew York: Jack Tilton Gallery, NY, 1993.
Virtual Reality as the End of the Enlightenment Project
1994
Penny, Simon. Virtual Reality as the End of the Enlightenment Project In Culture on the Brink: Ideologies of Technology, edited by Gretchen Bender and Timothy Druckrey and NY Dia Center for the ArtsSeattle: Bay Press, 1994.
Evolving 3D Morphology and Behavior by Competition
1994
Sims, Karl. Evolving 3D Morphology and Behavior by Competition In Artificial Life IV Proceedings, edited by Brooks and Maes, 28-39. Cambridge, MA: The MIT Press, 1994.
Virtual Transcendence
2002
Treadwell, Andrew. Virtual Transcendence. Oxford, UK: Oxford Brookes University, 2002.
Vectorial Elevation, Relational Architecture No.4
2000
Lozano-Hemmer, Rafael, ed. Vectorial Elevation, Relational Architecture No.4. Cuauhtemoc, MEX: Conaculta, 2000.
Iconoclash oder Gibt es eine Welt jenseits des Bilderkrieges?
2002
Latour, Bruno. Iconoclash oder Gibt es eine Welt jenseits des Bilderkrieges?. Berlin: Merve, 2002.
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