Archive Search

  • Sommerer, Christa and Laurent Mignonneau. Modeling Complex Systems for Interactive Art In Applied Complexity – From Neural Nets to Managed Landscapes, edited by Halloy S. and T. Williams, 25-38. Christchurch: Institute for Crop and Food Research,
  • Sommerer, Christa and Laurent Mignonneau and Roberto et. al. Lopez-Gulliver. Riding the Net: A Novel, Intuitive and Entertaining Tool to Browse the Internet In SCI 2001 – 5th World Multiconference on Systemics, Cybernetics and Informatics
  • Sandin, Dan. EVL: Alive on the Grid In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfWien, New York: Springer Verlag, 2001.
  • Sommerer, Christa. Interactive Art: Where Are We Now? In CyberArts2002, Vol.Hatje Cantz Verlag. , 70-75. Ostfildern-Ruit: Hantje Cantz Verlag, 2002.
  • Malloy, Judy. Women, Art, and Technology. Leonardo, Cambridge, MA: MIT Press, 2003.
  • Marini, Daniele. L´immagine multimediale. München: Addison-Wesley, 2001.
  • Princenthal, Nancy. Code. X: Genome (Review) Art in America (February 2001).
  • So What?
    Benayoun, Maurice. So What? In Future Cinema, the Cinematic Imaginary after Film, edited by Jeffrey Shaw and Peter Weibel, 572-581. Boston, Massachussets: ZKM/ MIT Press, 2003.
  • Museen der Stadt Dortmund, ed. vision.ruhr. Kunst Medien Interaktion auf der Zeche Zollern II/IV Dortmund. Ostfildern-Ruit: Hatje Cantz, 2000.
  • Grau, Oliver and j. Joerges. Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art In Sieben Hügel: Dschungel. Sammeln, Ordnen, Bewahren: Von der Vielfalt des Lebens zur Kultur der Natur, edited by B.-M. Baumunk,