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Siggraph´95
1995
Kushiyama, Kumiko. Siggraph´95 New Media (December 1995).
Siggraph´96
1996
Kushiyama, Kumiko. Siggraph´96 New Media (December 1996).
Artificial Life. An Overview
1995
Langton, Christopher G., ed. Artificial Life. An Overview. Cambridge, MA: MIT Press, 1995.
Kunst und Industrie im Zeitalter der ersten Weltausstellungen: Synchronische Analyse einer Epochenschwelle
1986
Maag, Georg. Kunst und Industrie im Zeitalter der ersten Weltausstellungen: Synchronische
Analyse einer Epochenschwelle. München: Wilhelm Fink Verlag, 1986.
Virtual Reality: A Status Report
1992
Lanier, Jaron. Virtual Reality: A Status Report In Cyberarts: Exploring Art and Technology, edited by Linda Jacobson, 272-279. San Francisco: Miller Freeman Inc., 1992.
Virtual Reality: An Interview with Jaron Lanier
1989
Kelly, Kevin. Virtual Reality: An Interview with Jaron Lanier Whole Earth Review 64 (1989): 108-119.
Searching for the Leviathan in the Usenet
1994
MacKinnon, Richard C.. Searching for the Leviathan in the Usenet In Cybersociety: Computer-Mediated Comunication and Community, edited by Steven G. Jones, 112-137. Thousand Oaks: SAGE Publications, 1994.
Situated Agents Can Have Goals
1990
Maes, Pattie. Situated Agents Can Have Goals Robotics and Autonomous Systems 6, no. 1-2 (June 1990): 49-70.
Moist Realities: The Arts and the New Biologies
1996
Malina, Roger. Moist Realities: The Arts and the New Biologies Leonardo 29, no. 5 (1996): 351-353.
Der Berliner Schlüssel: Erkundungen eines Liebhabers der Wissenschaften
1996
Latour, Bruno. Der Berliner Schlüssel: Erkundungen eines Liebhabers der Wissenschaften. Berlin: Akademie Verlag GmbH, 1996.
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