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  • McLaren, Sylver. Artist puts Surrey on the map North Shore News, British Columbia, Canada (September 13, 2004 2004).
  • Leith, David. At the Nexus of Digital Art and Technology The Georgia Straight newspaper (British Columbia, Canada) (December 13-20, 2001 2001).
  • Gates-Stuart, Eleanor. Stellrscope (Exhibition Catalogue). ISBN 978-1-4863-0088-4, Canberra: CSIRO, Australia, 2013.
  • Badani, Pat. On Digital Art, Latin America, and the Aesthetics of Infiltration In Parcours Interculturels. Être et devenir., edited by Maia MorelVol.ISBN: 978-2-9811987-0-9. , 175 to 183.. Quebec, Canada: Éditions Peisaj, 2010.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Arte Virtual - Realidad Plural, edited by Karin OhlenschlägerMonterrey, Mexico: Museo de Monterrey, 1997.
  • ... 16. Tokyo, Japan: Canon, 1991.
  • de Kerckhove, Derrick. McLuhan Today / McLuhan Heute In Ars Electronica 2005: Hybrid - Living in Paradox, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz, 2005.
  • Landsdown, John. Computer Graphics Computer Art PAGE. Bulletin of the Computer Art Society 19 (December 1971).
  • Sommerer, Christa and Laurent Mignonneau. MIC Exploration Space In Siggraph’96 Visual Proceedings, New York: ACM, 1996.
  • Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.