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Huemer, Markus. Sein zum Bild, Sei(n) im Bild. Zu den Arbeiten von Jeffrey Shaw In Der elektronische Raum - 15 Positionen zur Medienkunst, edited by Bonn Kunst- und Ausstellungshalle der Bundesrepublik Deutschland, 218-225. Ostfildern-Ruit: 1998.
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Hoppe-Sailer, Richard. Bioplay In Philosophie der natürlichen Mittwelt: Grundlagen - Probleme - Perspektiven, edited by Hans Werner Ingensiep and Anne Eusterschulte, 257-272. Würzburg: Verlag Königshausen and Neumann, 2002.
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Holtzman, Steven. Digital Mosaics: The Aesthetics of Cyberspace. New York: Simon and Schuster, 1997.
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Held, Richard and Nathaniel Durlach. Telepresence Presence: Teleoperators and Virtual Environments 1 (1992): 109-112.
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Holmgren, Douglas and Warren Robinett. Scanned Laser Displays for Virtual Reality: A Feasibility Study Presence 2, no. 3 (Summer 1993).
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Helmreich, Stefan. Silicon Second Nature: Cultivating Artificial Life in a Digital World. Berkeley, CA: University of California Press, 1998.
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Hierholzer, Michael. Künstliche Welten aus dem Computer Frankfurter Allgemeine (July 10th 1994).
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Henri, Adrian. Total Art: Environments, Happenings, and Performance. New York: W. W. Norton and Company, 1974.
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Massumi, Brian. Parables for the Virtual: Movement, Affect, Sensation. Durham, NC: Duke University Press, 2002.
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Hierholzer, Michael. Der Kaktus ist der Killer Frankfurter Allgemeine (February 14th 1993).