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Mitten in der Digitalen Evolution
1996
Kitzmantel, Silvia. Mitten in der Digitalen Evolution Oberösterreichische Nachrichten (August 30th 1996).
"A-Volve" at ICC Gallery, Tokyo
1994
Kusahara, Machiko. "A-Volve" at ICC Gallery, Tokyo Asahi Shinbun (December 11th 1994).
Situated Agents Can Have Goals
1990
Maes, Pattie. Situated Agents Can Have Goals Robotics and Autonomous Systems 6, no. 1-2 (June 1990): 49-70.
Matt Mullican´s World
1980
McCollum, Allan. Matt Mullican´s World Real Life Magazine 5 (Winter 1980): 4-13.
Game On: Head Games
2002
Pesce, Mark et. al.. Game On: Head Games. London: Barbican Center Books, 2002.
A History of the Bossa Nova
1981
Penny, Simon. A History of the Bossa Nova. Sydney, AUS: Institute for Oblique Studies, 1981.
Für eine Ästhetik des Spiels
2000
Sondereggerer, Ruth. Für eine Ästhetik des Spiels. Frankfurt/Main: Suhrkamp Verlag, 2000.
Illusion sk
apa
r vattenvarelser
1996
...Sandberg, Peter. Illusion sk
apa
r vattenvarelser Tagens...
Geschichte der optischen Medien
1999
Hick, Ulrike. Geschichte der optischen Medien. München: Wilhelm Fink Verlag, 1999.
Frank Popper and Virtualized Art
2004
Nechvatal, Joseph. Frank Popper and Virtualized Art Tema Celeste Magazine 101 (Winter 2004): 48-53.
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