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La bombe informatique
1998
...rilio, Paul. La bombe informatique. Paris:
Edition
s Galilee, 1998.
Digital Arts: The Evolution of A Discipline
2002
... Learning and Technology Center
New
s and Events (March 2002).
A Blinding Flash of Light: Photography between Disciplines and Media
2004
... and Media. Montreal, CAN:
Edition
s Dazibao, 2004.
Innocence and Awakening: Cyberdämmerung at the Ashibe Research Laboratory
1995
... Profiles, and Memoirs (Late
Edition
s Cultural Studies for the End...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention...
What Computer
Game
s Can and Can´t Do
2000
...Juul, Jesper. What Computer
Game
s Can and Can´t Do In Digital Arts and Culture...
Re-
New
ing Old Technologies: Astonishment, Second Nature, and the Uncanny in Technology from the Previous Turn-of-the-Century
2003
...Gunning, Tom. Re-
New
ing Old Technologies: Astonishment, Second Nature, and the...
Extra Life. Über das Sterben in Computerspielen
2002
... Sterben in Computerspielen In
game
_over. Spiele, Tod und Jenseits, ...
Digital Arts, Tendencies, Artists, Places and Festivals
2008
... Places and Festivals MCD et M21
Edition
s (2008).
SweetPad
2008
... Homo Ludens Ludens / Playware/
Game
world, Gijon, ES: LABoral, Centro...
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