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A Touch of Code.
Interactive
Installations and Experiences
2011
...Klanten, Robert and S. Ehmann and V. Hanschke, ed. A Touch of Code.
Interactive
Installations and Experiences. Berlin: Gestalten, 2011.
The Darwin Machine: Artificial Life and
Interactive
Art
1996
...Penny, Simon. The Darwin Machine: Artificial Life and
Interactive
Art New Formations 29 (1996): 65.
Creating
Interactive
Multimedia Works with Bio-data.
2011
...Robles, Claudia. Creating
Interactive
Multimedia Works with Bio-data. NIME 2011 Proceeding (2011): 421-424.
Creating
Interactive
Multimedia Works with Bio-data
2011
...Claudia Robles. Creating
Interactive
Multimedia Works with Bio-data NIME 2011 Proceedings (2011): 421 - 424.
State of the
Arts
1993
...Pfizer, Gary. State of the
Arts
Computer Graphics World (March 1993).
Modular Structure and Image/ Sequences: Comics and
Interactive
Media
2000
...Legrady, George. Modular Structure and Image/ Sequences: Comics and
Interactive
Media In Comics Culture: Analytical and Theoretical Approaches...
Using affective trajectories to describe states of flow in
interactive
art
2009
... Using affective trajectories to describe states of flow in
interactive
art International Conference on Advances in Computer...
Creating Artificial Life for
Interactive
Art and Entertainment
2000
...Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for
Interactive
Art and Entertainment In Artificial Life VII Workshop...
Interactive
Modelling and Animation of Branching Botanical Structures
1996
...Lintermann, Bernd and Oliver Deussen.
Interactive
Modelling and Animation of Branching Botanical Structures In Computer Animation and Simulation...
The Application of Artificial Life to
Interactive
Computer InstaIlations
1997
...er, Christa and Laurent Mignonneau. The Application of Artificial Life to
Interactive
Computer InstaIlations In AROB’97 International Symposium...
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