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Evolving
auto
nomous software agents
1994
...Ray, Tom. Evolving
auto
nomous software agents In Proceedings of the 3rd IEEE...
Auto
nomous Creations: Birthing Intelligent Agents
1998
...Binkley, Timothy.
Auto
nomous Creations: Birthing Intelligent Agents Leonardo 31,...
Auto
matisiertes kulturelles Spiel. Versuch einer Systematisierung der interaktiven Kunst
1995
...Penny, Simon.
Auto
matisiertes kulturelles Spiel. Versuch einer Systematisierung...
The History of Telepresence:
Auto
mata, Illusion, and The Rejection of the Body
2000
...Grau, Oliver. The History of Telepresence:
Auto
mata, Illusion, and The Rejection...
3D-Computergrafik und -animation. Mit einer Beschreibung von
Auto
desk 3D Studio
1993
... Mit einer Beschreibung von
Auto
desk 3D Studio. Bonn, München,...
Auto
mata: Seeing Cyborg Through the Eyes of Popular Culture, Computer-Generated Imagery, and Contemporary Theory
1998
...Bostic, Adam I..
Auto
mata: Seeing Cyborg Through the Eyes of Popular Culture,...
Managing Entities for an
Auto
nomous Behavior
1994
... Managing Entities for an
Auto
nomous Behavior In Artificial Life...
Auto
mat-Werkzeug-Medium
1995
...Coy, Wolfgang.
Auto
mat-Werkzeug-Medium Informatik Spektrum 18, no. 1 (1995):...
Transition of Concept of Life an Art and Culture from
Auto
mata to Network
1998
... of Life an Art and Culture from
Auto
mata to Network In Art@Science, ...
Situated Agents Can Have Goals
1990
... Can Have Goals Robotics and
Auto
nomous Systems 6, no. 1-2 (June...
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