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Love @ 1st Byte, ISBN: 978-981-02-1026-4,http://www.lhham.com.sg/shop/love.html
1992
... ed.Singapore, USA:
World
Scientific Publishing...
What
's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming
2012
...Huhtamo, Erkki.
What
's Victoria Got to Do with It? Toward an... Crash: Early Video
Game
History, edited by Mark...
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... Handbook of Computer
Game
s Studies, edited by...
Constant
World
: Jennifer and Kevin McCoy
2009
... Connor. Constant
World
: Jennifer and Kevin...
Pain
Game
s. Pain as sensory stimulus in the context of video
game
-based digital art
2007
...Waelder, Pau. Pain
Game
s. Pain as sensory stimulus in the...
Building Interactive
World
s in 3D: Virtual Sets and Pre-visualization for
Game
s, Film & the Web
2005
... for
Game
s, Film & the Web.... Jean-Marc. Building Interactive
World
s in 3D: Virtual Sets...
Game
s
2003
...Albrecht, Silke, ed.
Game
s. Frankfurt/Main: Revolver, 2003.
We Will Open the Panorama-kan: The Beginning of the ‘Panorama Craze’ in Meiji Japan
2010
... Panorama in the Old
World
and the New, edited by...
From Ukiyo-e to Mobile Phone Screens - A Japanese Perspective
2004
... House of
World
Cultures: 2004.
Game
boy UltraF_uk
2004
...Tom Corby.
Game
boy UltraF_uk Novas Medias (new medias) file...
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