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Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Peristrephic Pleasures, or
the
Origins of
the
Moving Panorama
2004
... Pleasures, or
the
Origins of
the
Moving...
WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders
2003
... 2003: Code –
The
Language of our Time, ...
On
the
Origins of
the
Virtual Museum
2010
...Huhtamo, Erkki. On
the
Origins of
the
Virtual Museum In...
How Bloopers Become Breakthroughs
2006
Simon Jr., John F. and Deidre Stein Greben. How Bloopers Become Breakthroughs ARTnews (November 2006): 174.
Media Art in
the
Third Dimension: Stereoscopic Imaging and Contemporary Art
2003
...Huhtamo, Erkki. Media Art in
the
Third Dimension:...
From Film to Interactive Art: Trans
for
mations in Media Arts
2007
... Art: Trans
for
mations in Media Arts In...
Strategies of Interactive Art
2010
... Journal of Aes
the
tics & Culture 2...
Artistic Gesture: Expression, Communication, Participation
2001
... Laznia Centre
for
Contemporary Art, 2001.
Re-Writing
the
History of Media Art: From Personal Cinema to Artistic Collaboration
2007
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