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Collage:
The
Making of Modern Art
2004
...Taylor, Brandon. Collage:
The
Making of Modern Art....
Wigglism: A Philosophoid Entity Turns Ten
2007
Fisher, Ebon. Wigglism: A Philosophoid Entity Turns Ten Leonardo 40, no. 1 (February 2007): 37-42.
At
the
Edge of Art
2006
... Joline and Jon Ippolito. At
the
Edge of Art. London:...
Critical Play: Radical Game Design
2009
Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-Press, 2009.
Re:skin
2006
Flanagan, Mary and Austin Booth, ed. Re:skin. Cambridge, MA: MIT-Press, 2006.
Values at Play in Digital Games
2014
Flanagan, Mary and Helen Nissenbaum. Values at Play in Digital Games. Cambridge, MA: MIT-Press, 2014.
How Games Can Help us Access and Understand Cultural Artifacts
2012
Flanagan, Mary and Peter Carini. How Games Can Help us Access and Understand Cultural Artifacts American Archivist 75, no. 2 (2
012
): 514-537.
Reload: Rethinking Women + Cyberculture
2002
Flanagan, Mary and Austin Booth, ed. Reload: Rethinking Women + Cyberculture. Cambridge, MA: MIT-Press, 2
002
.
The
Bride Stripped Bare to Her Data: In
for
mation Flow + Digibodies
2013
...Flanagan, Mary.
The
Bride Stripped Bare to Her Data:... to Her Data: In
for
mation Flow + Digibodies...
Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medien
the
oretische Analyse
2014
... und medien
the
oretische Analyse....
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