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Virtual
Cave Dwellers: Siggraph ´92
1992
...Manovich, Lev.
Virtual
Cave Dwellers: Siggraph ´92 Afterimage 20, no. 3 (October 1992): 3-4.
Multimedia: From Wagner to
Virtual
Reality
2002
...Packer, Randall and Ken Jordan. Multimedia: From Wagner to
Virtual
Reality. New York: W. W. Norton and Company Inc, 2002.
Interactive Strategies in
Virtual
Architecture and Art
1997
...Strauss, Wolfgang and Monika Fleischmann and Christian Bohn. Interactive Strategies in
Virtual
Architecture and Art In Intelligent Environments, edited by Peter Droege, 632-640.. Amsterdam, NL: Elsevier Science B.V., 1997.
Human Factors Issues in
Virtual
Environments
1998
...Stanney, Kay and Ronald R. Mourant and Robert S. Kennedy. Human Factors Issues in
Virtual
Environments Presence: Teleoperators and
Virtual
Environments 7, no. 4 (1998): 327-351.
Twenty Centuries of
Virtual
Reality
1996
...Penny, Simon. Twenty Centuries of
Virtual
Reality Magazyn Sztuki 9, no. 1 (1996).
Strategische Dimensionen der
Virtual
Reality
1994
...Bullinger, Hans-Jörg and Wolfgang Bauer. Strategische Dimensionen der
Virtual
Reality In
Virtual
Reality ´94, edited by Hans-Jörg Bullinger and H.J. Warnecke: 1994.
Immersed in Technology: Art and
Virtual
Environments
1996
...Moser, Mary Anne and Douglas MacLeod, ed. Immersed in Technology: Art and
Virtual
Environments. Leonardo Book Series, Cambridge, MA: The MIT Press, 1996.
"Will
Virtual
Reality Open Doors or Close Them?"
1994
...Ippolito, Jon. "Will
Virtual
Reality Open Doors or Close Them?" Guggenheim Magazine 5 (Spring-Summer 1994): 48-53.
Techne as poiesis: Seeking
Virtual
Ground
1997
...Davies, Char. Techne as poiesis: Seeking
Virtual
Ground edited by Roy Ascott, 28. : University of Wales, Newport, 1997.
Lust and Wanderlust: Sex and Tourism in a
Virtual
World
1993
...Paterson, Nancy. Lust and Wanderlust: Sex and Tourism in a
Virtual
World Art and Cyberculture, Media Information Australia 69 (August 1993): 7-12.
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