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Mythos Maschine: Kultur, Technik und
Mach
t
1977
...ewis. Mythos Maschine: Kultur, Technik und
Mach
t. Frankfurt/Main: Fischer Verlag,...
Cybertheatre, Postmodernism,
and
Virtual Reality
1994
...Fischlin, Daniel
and
And
rew Taylor. Cybertheatre, Postmodernism,
and
Virtual...
A-Volve – Evolucion Artificial
1996
...Sommerer, Christa
and
Laurent Mignonneau. A-Volve – Evolucion Artificial In En... Ishi-Kawa
and
Lome Falk
and
Mach
iko KusaharaMadrid, ES: ARCO, 1996.
Serious Games
1997
...Morley,
And
rew. Serious Games Contemporary Visual Arts 15 (1997): 66.
Art in Cyberspace: Interacting with
Mach
ines as Art at Siggraph´s "
Mach
ine Culture - The Virtual Frontier"
1993
...garet. Art in Cyberspace: Interacting with
Mach
ines as Art at Siggraph´s...
Interacting with "
Mach
ine Culture"
1993
...Prince, Patric D.. Interacting with "
Mach
ine Culture" IEEE Computer Graphics 13,...
Traces: Wireless Full Body Tracking in the CAVE
1999
...Penny, Simon
and
Jeffrey Smith
and
And
re Bernhardt. Traces: Wireless Full Body...
Art Practice in the Age of the Thinking
Mach
ine
1989
... in the Age of the Thinking
Mach
ine Performance Magazine 56, no. 7...
The Darwin
Mach
ine: Artificial Life
and
Interactive Art
1996
...Simon. The Darwin
Mach
ine: Artificial Life
and
Interactive Art New Formations 29... Penny, Simon. The Darwin
Mach
ine: Artificial Life
and
Interactive Art New...
Mach
ine Culture
1993
...Penny, Simon.
Mach
ine Culture In Siggraph 1993 Proceedings, edited by Simon...
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