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Visionen der Mediengesellschaft
2002
Weibel, Peter. Visionen der Mediengesellschaft In Konzert. Klangkunst. Computer. Wandel der musikalischen Wirklichkeit, edited by Darmstadt Institut für Neue Musik und Musikerziehung, 9-17. Mainz, DE: Schott Music, 2002.
The Computer in the Visual Arts
1998
Spalter, Anne Morgan. The Computer in the Visual Arts. Boston, MA: Addison-Wesely Longman Publishing Co., 1998.
Networked Narrative Environments
2005
Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
Osmose: Towards Broa
den
ing the Aesthetics of Virtual Reality
1996
... Towards Broa
den
ing the Aesthetics of...
Perspektiven der Computerkunst: Gespräch mit Heinrich Klotz und Florian Rötzer
1993
Weibel, Peter. Perspektiven der Computerkunst: Gespräch mit Heinrich Klotz und Florian Rötzer In Künstliche Spiele, edited by Georg Hartwagner and Stefan Igelhaut and Florian Rötzer, 118-137. München: Boer Verlag, 1993.
Schnittflächen der Politik
1999
... arts edition 2.
Den
nis Del Favero: Cross...
Collaborative Augmented Reality
2002
Billinghurst, Mark. Collaborative Augmented Reality Communcations of the ACM - How the Virtual Inspires the Real 45 (July 2002): 64-70.
Anschauliches
Den
ken: Zur Einheit von Bild und Begriff
1972
...nheim, Rudolf. Anschauliches
Den
ken: Zur Einheit von...
The Coming and Going of Images
2000
Arnheim, Rudolf. The Coming and Going of Images Leonardo 33, no. 3 (2000): 167-168.
Comparison of Human Sensory Capabilities with Technical Specifications of Virtual Environment Equipment
1995
Barfield, Woodrow and Claudia Hendrix and Kurt Kaczmarek and Lotens, Wouter. Comparison of Human Sensory Capabilities with Technical Specifications of Virtual Environment Equipment Presence 4, no. 4 (1995): 329-356.
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