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Fiktion und Virtualität
1998
Esposito, Elena. Fiktion und Virtualität In Medien, Computer, Realität, edited by Sybille Krämer, 269-296. Frankfurt/ Main: Suhrkamp, 1998.
New Media Art: A New Frontier or Continued Tradition?
2001
Middlebrooks, Kaley. New Media Art: A New Frontier or Continued Tradition? .
The Virtual Brewery Adventure
1996
Fisher, Scott S. and G. Fraser. The Virtual Brewery Adventure Computer Graphics 30 (November 1996): 4.
Box Man
1987
Weibel, Peter and David Felder and Henry Jesionka. Box Man In Ars Electronica 1987: Der Freie Klang, edited by Karl Gerbel, 158-161. Linz: Druck- und Verlagsanstalt, 1987.
Digitaler Schein
1991
Flusser, Vilém. Digitaler Schein In Digitaler Schein. Ästhetik der elektronischen Medien, edited by Florian Rötzer, 147-159. Frankfurt/Main: Suhrkamp, 1991.
Window Shopping: Cinema and the Postmodern
1994
Friedberg, Anne. Window Shopping: Cinema and the Postmodern. Berkeley, CA: University of California Press, 1994.
The Power of the Images: Studies in the History and Theory of Response
1991
Freedberg, David. The Power of the Images: Studies in the History and Theory of Response. Chicago, IL: University of Chicago Press, 1991.
Do-It-Yourself Darwin. Karl Sims Invites You to Play God Among the Machines
1998
Frauenfelder, Mark. Do-It-Yourself Darwin. Karl Sims Invites You to Play God Among the Machines Wired Magazine 6.10 (1998).
The Interactive Life of Plants
1994
Frauenfelder, Mark. The Interactive Life of Plants Wired Magazine (July 1994).
Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute
1998
Grau, Oliver. Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute In Jahrbuch computer art faszination, edited by Gerhard Dotzler, 275-276. Frankfurt/Main: Dr. Dotzler Medieninstitut Verlag, 1998.
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