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A Philiosophical Enquiry into the origin of our ideas of the Sublime and Beautiful
1909
... Harvard Classics, Vol. 24, Part 2, New York: Collier and Son
Com
p., 1909.
The Human Interface: Where People and
Com
puters meet
1984
...Bolt, Richard A.. The Human Interface: Where People and
Com
puters meet. Stamford, Connecticut, US: Wadsworth Publishing
Com
pany, 1984.
Die Wirklichkeit des Scheins
1991
...z, Norbert. Die Wirklichkeit des Scheins In Strategien des Scheins: Kunst
Com
puter Medien, edited by Florian Rötzer and Peter Weibel, 110-121....
3D-
Com
putergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio
1993
...Brugger, Ralf. 3D-
Com
putergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio. Bonn, München, Paris: Addison-Wesely, 1993.
Das Publikum will Technik sehen. Der Künstler und Medientheoretiker Peter Weibel über die Wechselwirkung von
Com
putern und Kunst
2000
... Medientheoretiker Peter Weibel über die Wechselwirkung von
Com
putern und Kunst Die Welt (February 25th 2000): 34.
The
Com
posite State of Being - Notes on the Technoetic Implication of Mixed Reality
2001
...Frauenhofer Institute for Media
Com
munication, ed. The
Com
posite State of Being - Notes on the Technoetic Implication of Mixed Reality. Sankt...
Com
puterkultur
1985
...Weibel, Peter.
Com
puterkultur In
Com
puterkunst, edited by Kulturverband FavoritenWien: 1985.
Automata: Seeing Cyborg Through the Eyes of Popular Culture,
Com
puter-Generated Imagery, and Contemporary Theory
1998
...ic, Adam I.. Automata: Seeing Cyborg Through the Eyes of Popular Culture,
Com
puter-Generated Imagery, and Contemporary Theory Leonardo 31,...
Interactive Modelling and Animation of Branching Botanical Structures
1996
... Modelling and Animation of Branching Botanical Structures In
Com
puter Animation and Simulation ´96, , 139-151. Wien, New York:...
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
1995
... of Multiple Deformable Human Characters In Proceeding
Com
puter Graphics Forum ´95, edited by
Com
puter Graphics...
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