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Surround-Screen
Pro
jection-Based Virtual Reality: The Design and Implementation of the CAVE
1993
...uz-Neira, Carolina. Surround-Screen
Pro
jection-Based Virtual Reality:...
Realistic Modeling and Rendering of Plant Ecosystems
1998
... SIGGRAPH ´98, conference
pro
ceedings, Orlando: 1998.
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
1995
... Human Characters In
Pro
ceeding Computer Graphics...
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
... Virtual Worlds In CHI´01
Pro
ceedings of the SIGCHI...
Regelbasierte und
pro
zedurale Datengenerierung in Computergraphik und Bioinformatik
1998
... Regelbasierte und
pro
zedurale Datengenerierung in...
Illusion und Virtualität: Kommunikative Veränderungen der Fiktion
1995
... künstliche Intelligenz:
Pro
dukte und
Pro
bleme einer...
Virtual Environments: Personal Simulations and Telepresence
1991
... Theory, Practice and
Pro
mise, edited by S. Helsel and...
Recent Developments in Virtual Experience Design and
Pro
duction
1995
... Experience Design and
Pro
duction In Stereoscopic...
Viewpoint Dependent Imaging: An interactive stereoscopic display
1982
... stereoscopic display In
Pro
c. SPIE367, edited by S....
Stereoscopic Displays and Virtual Reality Systems
1994
... Virtual Reality Systems.
Pro
c. SPIE 2177, Cambridge: 1994.
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