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Visualizing post-human and cybersexuality: Lin Pey-Chwen and the Eve Clone Series
2016
... Journal of Popular Culture 2, no. 2 (
2016
): 227-245.
Overscale Art in Public Space: from Play to Dysplay
2016
... Public Space: from Play to Dysplay ISEA
2016
(
2016
).
Memory Dump, the Disregarded Power of Undone Art
2016
... the Disregarded Power of Undone Art ISEA
2016
(
2016
).
Selling and collecting art in the network society. Interactions among contemporary art new media and the art market.
2016
... Oberta de Catalunya, Barcelona, February
2016
.
The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics
2015
Manovich, Lev. The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics http://manovich.net/index.php/projects/cultural-analytics-social-computing.
Digital Synesthesia: A Model for the Aesthetics of Digital Art
2016
... Art. Berlin/Boston: Walter de Gruyter,
2016
.
Konrad Zuse: enabler of computational arts?
2016
... Questioning Immateriality , no. 190 (
2016
).
Structuralist Content Design in the Multi-Touch Museum Environment
2016
... into Digital Memories (JANUARY 2019
2016
): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
... into Digital Memories (JANUARY 2019
2016
): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
... Memories 65, no. 76 (JANUARY 2019
2016
): 85-91.
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