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  • Bedau, Mark and John McCaskill and Norman Packard and Rasmussen Steen et. al.. Open Problems in Artificial Life Artificial Life 6 (2001): 363-376.
  • Strauss, Wolfgang and Monika Fleischmann and J. Novak and Thomsen, M. R.. Extended Galleries: Reconsidering a Multi User Environment In Proceedings of the Esprit 13 Project ERENA, Nyborg: 1998.
  • Kusahara, Machiko. A Topology of Body and Space In The Museum Inside The Network, edited by ICC/NTTTokyo, JP: ICC/NTT Publishing, 1995.
  • Huhtamo, Erkki and Perttu Rastas, ed. Outoäly - Alien Intelligence. Helsinki: Kiasma Nykytaiteen museo - Museum of Contemporary Art, 2000.
  • Benayoun, Maurice. Autres sites, nouveaux paysages Revue d´esthétique 39 (2001).
  • Shaw, Jeffrey. The Narrative Landscape Museumsjournal 6 (1986): 64-65.
  • Shaw, Jeffrey. Le Musée Virtuel art press spécial: Nouvelles Technologies un Art sans Modele? 12 (1991): 175.
  • Barry, Nora. Digital Shanachies In Ars Electronica 2001, edited by Gerfried Stocker and Christine Schöpf, 102-106. New York, Wien: Springer, 2001.
  • Fleischmann, Monika. Globale Netzhaut - Multimediaforschung in Kunst und Kultur In Menschen-Masse-Medien, Interaktion oder Manipulation, edited by Beate SchneiderUlm, DE: Internationales Forum für Gestaltung, 1997.
  • Astheimer, Peter and F. Dai and R. Göbel and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 189-210. Hoboken, New Jersey: Wiley and Sons, 1994.