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Von
der
Medienkunst zur Wissenskunst.Zur Ausstellung „Wissenskünste aus
der
eCulture Factory“
2005
...Dinkla, Söke. Von
der
Medienkunst zur Wissenskunst. Zur...
Truth in media art through sensory-motor coordination: Scenography 2:Space and Truth, Zurich University of the Arts
2008
Dartel, van Michael. Truth in media art through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the Arts In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich
Kunst an
der
Schnittstelle von Technik, Forschung und Gesellschaft
2004
... Kunst an
der
Schnittstelle von...
Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil
2018
LUCENA, Tiago and Diana DOMINGUES and Hygor V. P MARTINS. Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil 24th ISEA - International Symposium on Electronic Art 1 (2018): 390-393.
Notes on Artificial Games
1993
Seaman, Bill. Notes on Artificial Games In Visual Proceedings - Computer Graphics Siggraph ´93, Anaheim: 1993.
Connected Cities: Kunstprozesse im Urbanen Netz
2000
...Dinkla, Söke and Chr
ist
oph Brockhaus. Connected Cities:... Urbanen Netz. Ostfil
der
n-Ruit: Hatje Cantz, 2000.
Medien Kunst Interaktion. Die 80er und 90er Jahre in Deutschland
2000
... in Deutschland.
Wie
n, New York: Springer,...
In the Realm of the Circuit: Computers, Art and Culture
2003
Lipkin, Jonathan and Charles H. Traub. In the Realm of the Circuit: Computers, Art and Culture. Upper Saddle River, New Jersey: Person Prentice Hall, 2003.
Life as We Know It and/or Life as It Could Be: Ep
ist
emology and the Ontology/Ontogeny of Artificial Life
1998
... as It Could Be: Ep
ist
emology and the...
Video-Skulptur retrospektiv und aktuell - 1963-1989
1989
... - 1963-1989. Ostfil
der
n-Ruit: DuMont Reiseverlag,...
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