Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
(current)
2
3
4
5
(more)
47
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Applying electric field sensing to human-computer interfaces. CHI ’95 Human Factors in Computing Systems, pp. 280–287
1995
Zimmermann, Thomas et al-. Applying electric field sensing to human-computer interfaces. CHI ’95 Human Factors in Computing Systems, pp. 280–287 [< 01.05.1995>].
Matrix-Lupe: Browser zur Exploration multimedialer Datenbestände in Verbindung mit gestenbasierter PointScreen Technologie
2006
Strauss, Wolfgang and Monika Fleischmann and et al.. Matrix-Lupe: Browser zur Exploration multimedialer Datenbestände in Verbindung mit gestenbasierter PointScreen Technologie In Mensch und Computer im StrukturWandel, edited by Andreas M. Heinecke
Matrix-Lupe: Browser zur Exploration multimedialer Datenbestände in Verbindung mit gestenbasierter PointScreen Technologie
2006
Strauss, Wolfgang and Monika Fleischmann and et al.. Matrix-Lupe: Browser zur Exploration multimedialer Datenbestände in Verbindung mit gestenbasierter PointScreen Technologie In Mensch und Computer im StrukturWandel, edited by Andreas M. Heinecke
Os ambientes interativos como mediadores na construção de duplos digitais.
2016
Tavares, Monica. Os ambientes interativos como mediadores na construção de duplos digitais. Anais do 15 Econtro Internacional de Arte e Tecnología Brasilia, Brasil: Universidade de Brasilia , no. ISSN 2238-0272 (February 2016): 405-406.
The House of Illusion Extending the boundaries of Space
1997
Strauss, Wolfgang and Monika Fleischmann. The House of Illusion Extending the boundaries of Space Added Value of Computer Aided Architectural Design 1, no. ISBN 90- 76101-01-9 (Feb 1997): 53-57.
Added Value of Computer Aided Architectural Design
1997
Hogeschool voor Wetenschap en Kunst, ed. Added Value of Computer Aided Architectural Design. Vol.1. ISBN 90- 76101-01-9, 1 th ed.Brüssel: Hogeschool voor Wetenschap en Kunst, 1997.
Aesthetic Computing.
2006
Fishwick, Paul, ed. Aesthetic Computing.. Vol.1. ISBN 0-262-06250-X, Leonardo Book Review th ed.Cambridge: MIT Press, 2006.
Notes on Artificial Games
1993
Seaman, Bill. Notes on Artificial Games In Visual Proceedings - Computer Graphics Siggraph ´93, Anaheim: 1993.
In the Realm of the Circuit: Computers, Art and Culture
2003
Lipkin, Jonathan and Charles H. Traub. In the Realm of the Circuit: Computers, Art and Culture. Upper Saddle River, New Jersey: Person Prentice Hall, 2003.
Computers Who Dance
1984
Allen, Rebecca and Jane Nisselson. Computers Who Dance Digital Deli (1984).
1
(current)
2
3
4
5
(more)
47