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Österreich. Wirklichkeitskonstruktionen, Datenerfassung und Telekommunikation. Weibel, Kriesche, Adrian,
Mark
, Tanterl, Ruprechter, Schnell
2004
... und Telekommunikation. Weibel, Kriesche, Adrian,
Mark
, Tanterl, Ruprechter, Schnell In Closed Circuit...
Cathedrals of Light
2000
...Pesce,
Mark
. Cathedrals of Light In The Playful World: How Technology is Transforming Our Imagination, edited by
Mark
Pesce, 248-255; 267. New...
remixthebook!
2011
...Amerika,
Mark
. remixthebook!. Minnesota: University of Minnesota Press, 2011.
New Philosophy for New Media
2004
...Hansen,
Mark
. New Philosophy for New Media. Massachusetts: Institute of Technology, 2004.
Glitch Ontology
2016
...Amerika,
Mark
. Glitch Ontology. Portland: Publication Studio, 2016.
Augmented Reality Activism
2014
...Skwarek,
Mark
. Augmented Reality Activism In Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, edited by Vladimir...
Collaborative Augmented Reality
2002
...Billinghurst,
Mark
. Collaborative Augmented Reality Communcations of the ACM - How the Virtual Inspires the Real 45 (July 2002): 64-70.
Flow simulation with vortex elements
2012
...Stock,
Mark
. Flow simulation with vortex elements In Biologically-Inspired Computing for the Arts, edited by Anna Ursyn, 18-30. Hershey, PA:...
Game On: Head Games
2002
...Pesce,
Mark
et. al.. Game On: Head Games. London: Barbican Center Books, 2002.
New Media Art
2006
...Tribe,
Mark
and Reena Jana and Uta Grosenick, ed. New Media Art. Cologne: Taschen, 2006.
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