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Virtual Scenography: The Actor/Audience/Computer Interface
1996
Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
Cyberfeminism
1996
Paterson, Nancy. Cyberfeminism Fireweed 54 (Summer 1996).
Cyberfeminism
1998
Paterson, Nancy. Cyberfeminism In Der Sinn der Sinne, edited by Uta Brandes and Bernd BuschSchriftenreihe Forum, Göttingen: Steidl and Kunst- und Ausstellungshalle der BRD GmbH, Bonn, 1998.
Curly, Larry and PoMo
2000
Paterson, Nancy. Curly, Larry and PoMo In Vision Ruhr, edited by Westfalisches Industriemuseum Zeche Zollern II/IV and Dortmund Museum am OstwallOstfildern-Ruit: Hatje Cantz, 2000.
What Can an Artist Do for Science: "Cosmic Voyage" IMAX Film
1998
Cox, Donna. What Can an Artist Do for Science: "Cosmic Voyage" IMAX Film In Art@Science, edited by Christa Sommerer and Laurent Mignonneau, 53-59. Wien, New York: Springer, 1998.
Polygon Destinies: The Production of Place in the Digital Role-Playing Game
2000
Julian Oliver. Polygon Destinies: The Production of Place in the Digital Role-Playing
Game In COSIGN 2001 Conference Proceedings, Melbourne Victoria, Australia: Julian Holland Oliver Interactive Information Institute RMIT University,, 2000.
Robotic Art
1997
Kac, Eduardo and Marcel.li Antunez Roca. Robotic Art Leonardo Electronic Almanac 5, no. 5 (May 1997).
Live from Mars
1998
Kac, Eduardo. Live from Mars Leonardo 31, no. 1 (1998): 1-2.
Telepresence Art and Net Ecology
2000
Kac, Eduardo. Telepresence Art and Net Ecology In The Robot in the Garden: Telerobotics and Telepistemology on the Internet, edited by Ken GoldbergCambridge, MA: MIT Press, 2000.
Transgenic Art
1998
Kac, Eduardo. Transgenic Art Leonardo Electronic Almanac 6, no. 11 (December 1998).
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