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Ars Electronica: Facing the future - a Survey of Two Decades
1999
Druckrey, Timothy, ed. Ars Electronica: Facing the future - a Survey of Two Decades. Wien, New York: Springer, 1999.
Visualizations: The Nature Book of Art and Science
2000
Kemp, Martin. Visualizations: The Nature Book of Art and Science. Berkeley, Los Angeles: University of California Press, 2000.
Philosophical Content and Method of Artificial Life
1998
Bedau, Mark A.. Philosophical Content and Method of Artificial Life In The Digital Phoenix: How Computers are Changing Philosophy, edited by Terrell Ward Bynam and James H. Moor, 135-152. Oxford: Basil Blackwell, 1998.
Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis
1999
Fritz, Jürgen and Wolfgang Fehr, ed. Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis. Bonn, DE: Bundeszentrale für Politische Bildung, 1999.
Ars Electronica-Lifescience
2000
Melanitis, Yiannis. Ars Electronica-Lifescience SEPE magazine 11 (June 2000).
Überlegungen zur Unausweichlichkeit der Automaten
1999
Bredekamp, Horst. Überlegungen zur Unausweichlichkeit der Automaten In Puppen, Körper, Automaten: Phantasmen der Moderne/ Kunstsammlung Nordrhein-Westfalen, edited by Pia Müller-Tamm and Katharina Sykora, 94-105. Köln: Oktagon, 1999.
Future Past: Zoe Beloff´s Beyond
1998
Shaviro, Steve. Future Past: Zoe Beloff´s Beyond Artbyte Magazine 1, no. 3 (1998).
Images rémantes - After-Images
1998
Beausse, Pascal and Zoe Beloff and Christoph Draeger. Images rémantes - After-Images Artpress , no. 235 (1998): 43-47.
Doctor Faustus and the Universal Machine
1998
Beloff, Zoe. Doctor Faustus and the Universal Machine .
Does matter really matter? From cyberspace to architecture
2000
Cantoni, Rejane and Sergio Zilinsky. Does matter really matter? From cyberspace to architecture International Congress: the Future of the Architect [Mind, Land, Society] (June 2000).
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