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Two Tribes
1996
Kunzru, Hari. Two Tribes Wired 2.11 (November 1996).
Siggraph´96
1996
Kushiyama, Kumiko. Siggraph´96 New Media (December 1996).
Moist Realities: The Arts and the New Biologies
1996
Malina, Roger. Moist Realities: The Arts and the New Biologies Leonardo 29, no. 5 (1996): 351-353.
Der Berliner Schlüssel: Erkundungen eines Liebhabers der Wissenschaften
1996
Latour, Bruno. Der Berliner Schlüssel: Erkundungen eines Liebhabers der Wissenschaften. Berlin: Akademie Verlag GmbH, 1996.
Rebecca Allen: El arte interactivo tiene mucho que aprender de los videojuegos
2000
Candeira, Javier. Rebecca Allen: El arte interactivo tiene mucho que aprender de los
videojuegos El Mundo - Diario del navegante: Especial Art Futura 2000 (2000).
The Cutting Edge: New Way to Ease Web Traffick James Is Winning Big-Name Fans
1999
Dunn, Ashley. The Cutting Edge: New Way to Ease Web Traffick James Is Winning Big-Name
Fans Los Angeles Times (August 1999).
E-Topia: Urban Life, Jim - But Not As We Know It
1999
Mitchell, William J.. E-Topia: Urban Life, Jim - But Not As We Know It. Cambridge, MA: MIT Press, 1999.
Robot: Mere Machine to Transcendent Mind
1998
Moravec, Hans. Robot: Mere Machine to Transcendent Mind. Melbourne Victoria, Australia: OUP Australia and New Zealand, 1998.
Architecture of the Mind. The Work of Jeffrey Shaw
2000
MacMahan, Alison. Architecture of the Mind. The Work of Jeffrey Shaw Archis. Architecture-City-Visual Culture 6 (2000): 38-43.
Computadora, instrumento de un nuevo lenguaje al finazar el siglo XX
1996
Malvido, Adriana. Computadora, instrumento de un nuevo lenguaje al finazar el siglo
XX La Jornada (May 20th 1996).
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