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  • ... Acevedo’s visual music explores the implications of synesthesia through computer animated geometry.
  • George Legrady has exhibited across the world and is widely recognized as one of the early digital artists that researched the semiotic and cultural implications of software-produced images. His work encompasses a wide range of digital experiments
  • Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • .. co-founder of several media art research projects and artist residency programmes, including Art-A-Hack and ThoughtWorks Arts Residency ..
  • .. Her art works reflect on urbanity and community as seen through digital media and have been exhibited worldwide at festivals and museums..
  • .. "Ideally by using these technologies, art should see through them and unveil this imperative role in our society. When it is aesthetically pleasing, the truth doesn’t hurt so much" ..
  • Campos | Temporales (2022 - 2023) by Paul Hertz is a large-scale architectural video installation created for 150 Media Stream in Chicago, featuring a musical composition by Christopher Walczak during its opening night.
  • Cadence (2022) by Kayla Parker is an animated film poem created with a constellation of common wayside flowers, gathered during walks on land reclaimed from the sea along the shore of the Laira estuary, on the coast of SW Britain.
  • I'm sorry I made you feel that way (2023) by Martina Menegon is an interactive experience and performative self-portrait exploring new possibilities for empathy and care for our hybrid selves.