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  • Monika Fleischmann and Wolfgang Strauss, renowned German art collective and professors, have made significant contributions to the realm of digital media art and interactive installations. Pioneers in the field, they have not only created immersive
  • .. an artist, writer and curator, who has worked in the field of Bio Art since the late Nineties ..
  • .. His publications include Timeshift: On Video Culture, Videography: Video Media as Art and Culture, Digital Aesthetics, Simulation and Social Theory, The Cinema Effect, EcoMedia ..
  • .. co-founder of several media art research projects and artist residency programmes, including Art-A-Hack and ThoughtWorks Arts Residency ..
  • .. The wide spectrum of his research projects includes: media archaeology of Latin America, 3D-modelling of Photogrammetry technology and data-translation into digital media ..
  • .. making visible that which is not before our eyes, that which is not directly evident nor exposed to the view ..
  • .. "So instead of writing about meaning production, I empower the exploration of meta-meaning processes that arise via self-directed engagement" ..
  • Lin Pey Chwen’s oeuvre extends from sculpture to interactive digital installations. Over the course of more than twenty years, her work encompasses a unique approach to media art and technology exploring a critical understanding of contemporary
  • This essay by former research assistant Isabella Iska at the Center for Image Science, is a tribute to the artist, scholar, professor and permanent driven inventor Charles Csuri (1922-2022), who began creating digital artworks in the 1960s. Today
  • Cadence (2022) by Kayla Parker is an animated film poem created with a constellation of common wayside flowers, gathered during walks on land reclaimed from the sea along the shore of the Laira estuary, on the coast of SW Britain.