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  • "In this project we wanted to buy Google via its own money. We generated revenues by serving Google text advertisements on a network of hidden websites clicked by bots. With this money we automatically bought Google shares. After this process we
  • Harwood started out as an artist during the 1980s. He was involved with publishing initiatives such as the Working Press (books by and about working class culture); Underground newspaper (a London-based free newspaper aimed at promoting and
  • Liana Timm interview Simone Michelin, in the radio series Arte em Sintonia, produced in Porto Alegre, RS, Brazil
  • After Pey-Chwen Lin completed the “Making of Eve Clone I”, she created an interactive installation, the “Great Image of Eve Clone”, to further explore the relationship between humans and Eve Clone — the way a human gave life to Eve Clone is similar
  • After Pey-Chwen Lin completed the “Making of Eve Clone I”, she created an interactive installation, the “Great Image of Eve Clone”, to further explore the relationship between humans and Eve Clone — the way a human gave life to Eve Clone is similar
  • Hauser, Jens. Greenness: Sketching the Limits of a Normative Fetish In The Aesthetics of Necropolitics, edited by Natasha LushetichVol.4. Experiments/On the Political, , 97-118. London: Rowman & Littlefield Publishers, 2018.
  • Gregory Lasserre and Anais met den Ancxt are two artists who work together as a duo under the name Scenocosme (www.scenocosme.com). They live in France. They develop the concept of interactivity in their artworks by using multiple kind of
  • Guardian Angel -
    Guardian Angel is a fictitious corporation that offers a broad range of highly personalized services in exchange for extreme personal surveillance. The installation is made up of three elements: a video projection of a live, fairly invasive video
  • This essay by former research assistant Isabella Iska at the Center for Image Science, is a tribute to the artist, scholar, professor and permanent driven inventor Charles Csuri (1922-2022), who began creating digital artworks in the 1960s. Today
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived